Arcana Heart 3: Love Max (PS3/PSV)

in Europe, for PS3 + PSVita
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby affinity7799 » Fri Mar 14, 2014 7:29 am

the PSN crash/hack really harmed AH3 sales. Aksys released AH3 just before the PSN hack happened, which wasn't fixed for about 2 months.

Even Capcom was openly upset about it and literally lose thousands of dollars they could have made in that period.



Not sure if Aksys will bring this update, even if Sony no longer charges for patches. Shoryuken or some community would really have to influence some kind of surge of AH3 sales while it's still on PSN.

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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby Seventh » Fri Mar 14, 2014 7:39 am

Patches? This would come over as a new game, so the original selling or not isn't really relevant except in that, if anything, the original NOT selling much might be a case to bring this over even more.
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby affinity7799 » Fri Mar 14, 2014 8:03 am

Seventh wrote:Patches? This would come over as a new game, so the original selling or not isn't really relevant except in that, if anything, the original NOT selling much might be a case to bring this over even more.


well think Aksys would be better just saving the investment if Examu decides to make Arcana Heart 4, that would make a bigger splash than Love Max.

I mean really, even Dynasty Warriors games don't make nearly as much money as a true numbered sequel.

There is more sales strength from a greater sequel number than an update.

Love Max would divide what little community there is online. At least an Arcana Heart 4 with brand new playable characters, arcana, stages, etc. would give everyone incentive to move to that.

It is somewhat baffling Examu would take the Capcom/ASW approach of milking the latest game instead of developing an actual sequel.

All they gotta do is add more characters and arcana like they have from the jump from AH1 to AH2, from AH2 to AH3, and they would make a lot more sales and have better reputation .

No matter what tweaks they do with the existing content, to most people it just looks like a cash grab compared to what AH3 added and built upon AH1 and AH2. They shouldn't drop the momentum they were having with this series.

but if Love Max does help develop AH4 faster and make it bigger, then that's okay. but it's not like they are dealing with overdetailed sprites like KOFXIII or something. They should take the next big step forward.

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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby Seventh » Fri Mar 14, 2014 8:26 am

Uh huh.

Or they don't feel they're ready to make that jump yet, but still want to improve the game, make a new/fresher/updated experience, and give new content to players. There's nothing really baffling about it.

Also, isn't it kind of incredibly hypocritical to criticize this but be in full support of the, what, fourth iteration of SFIV? Seriously. :roll:
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby affinity7799 » Fri Mar 14, 2014 9:08 am

Seventh wrote:Uh huh.

Or they don't feel they're ready to make that jump yet, but still want to improve the game, make a new/fresher/updated experience, and give new content to players. There's nothing really baffling about it.

Also, isn't it kind of incredibly hypocritical to criticize this but be in full support of the, what, fourth iteration of SFIV? Seriously. :roll:


LOL If you bothered to compare the content Ultra SFIV is adding, it could might as well be called a Street Fighter 5 (though Capcom already cemented its series traditions, by only giving new engines/whole visual makeovers new sequel numbers to their fighting games, but in a sense, you could call MVC2 just as Super MVC1 since it is a lot of sprite copy and pasting from previous fighters.)

Ultra SFIV is adding 5 new characters never playable in the mainline series (spinoffs/crossovers don't count, SFIV series is a whole different beast from SFxT.).

new stages added that the mainseries didn't have (including a possible brand new stage)

It isn't some small expansion like AE, Ultra SFIV raises the series to a whole greater level.

And characters roster and stages being the core content that players use, more of that stuff does make it MUCH BETTER than just rebalances and new moves for current characters. And that's not counting the modes, features and other things they are adding.

Love Max should at least add 1 or 2 new characters and arcana, and at least bring back all the stages from AH1 and AH2 as selectable stages in the console version. Then it could be considered a big step forward instead of a mere repolishing of current content.

As a patch it might be acceptable, but seeing AH3 updated version selling for like $60,00 in Japan around there,
and Ultra is going to sell for only about $39.99 brand new (and the physical version is going to include ALL the costumes DLC), and the expanded version only about $15.00, a lot of people are gonna expect more out of buying a new Arcana Heart than a Arcana Heart 3 1.5

It adds no new characters/arcana, probably not bringing back the AH1/AH2 stages (which are very lovely and fitting) so even with new moves/rebalances, it will feel somewhat samey from Arcana Heart 3,

there's little incentive for AH3 owners to get Love Max compared to Super SFIV/AE owners getting Ultra IV,
and already with the minimal people present online in AH3 (most of which have connection setting filters, so people have even more trouble finding rooms/players to play with. And some of the people there are elitist or xenophobic. )

Even AE added 2 new characters + 2 new character versions (4 new characters, but don't really count the Oni/Evil versions as new characters since they are simply new versions of existing characters, so even with different moveset, that's not the same as new people.
It's just as lazy as ASW adding "new characters" like Order Sol or something like that, when they did better when they made the jump to XX and added the likes of Slayer, I-no, etc. )

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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby Seventh » Fri Mar 14, 2014 9:18 am

The only thing I'm going to reply to in all of that mess is the notion that the same character with a different moveset "doesn't count" as a new character. That is wrong. Just because the design or "person" is the same doesn't change the fact that, from a gameplay perspective (which is the main thing for fighting games), it is an entirely new character. They chose to make this new character tie into existing plots/designs, but it's still a new addition to the roster.
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby affinity7799 » Fri Mar 14, 2014 9:50 am

With that excuse, they might as well prioritize ex: Evil Chun Li, Psycho Chun Li, Teen Chun Li, Mecha Zangief, Bare Fists Balrog, Serious Sakura, SF2 Cammy, Evil Ken, Oni Ryu, Two Eyes/no scar Sagat, Good Juri, etc. :lol:

Love Max is a good thing, but people's standards are greater for that. This doesn't have the following Dynasty Warriors has, think all that money used on Love Max could have been used to make a proper sequel that expands the roster first and foremost.


With proper allocation, they could fund new and interesting characters+arcana that would add more diversity to the matches and styles even more so than character moveset updates.


New games in the series needs new faces. The roster is the core of the fighting games, and the stages are the platform.
Last edited by affinity7799 on Fri Mar 14, 2014 9:53 am, edited 1 time in total.

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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby Leon Tekashi » Fri Mar 14, 2014 9:50 am

So...What are the chances of Arc Sys bringing this over, cause I'm sure they brought some of the games over before.
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby Seventh » Fri Mar 14, 2014 10:01 am

Leon Tekashi wrote:So...What are the chances of Arc Sys bringing this over, cause I'm sure they brought some of the games over before.

Aksys will probably do it. I don't see why they wouldn't.
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby Leon Tekashi » Fri Mar 14, 2014 10:04 am

Also, last I've heard, isn't the fighting mechanics pretty complex?
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby vampko » Fri Mar 14, 2014 10:29 am

Seventh wrote:
Leon Tekashi wrote:So...What are the chances of Arc Sys bringing this over, cause I'm sure they brought some of the games over before.

Aksys will probably do it. I don't see why they wouldn't.

It's a port of a game that they already released, which some people think was not successful (I'm not saying it was/n't, I just have no clue myself). I mean, the original was already DL-only, so that shows how much faith Aksys had in it.

I'd definitely like it to come over for that new story mode. And I really haven't barely touched the story mode of the original anyway, so I'd have plenty of reason to get/play it.
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby affinity7799 » Fri Mar 14, 2014 10:48 am

They could at least add a new final boss.

KOFXIII was practically FFXII 2.0 and it still got a new final boss (well actually, don't think KOFXII had a final boss at all), two final bosses, actually.

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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby Seventh » Fri Mar 14, 2014 11:20 am

@vamp
Apparently it dropped right before PSN went down for months, so that could have hurt it's potential success. Like, a lot, potentially.
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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby affinity7799 » Fri Mar 14, 2014 11:35 am

Seventh wrote:@vamp
Apparently it dropped right before PSN went down for months, so that could have hurt it's potential success. Like, a lot, potentially.


That's why I'm saying a Love Max isn't going to make any waves in the west considering the PSN disaster that cause the market to overlook AH3's release.

even Skullgirls has a larger following.


Aksys would be better investing in an Arcana Heart 4 localization than a Love Max.

Because we know if they localize Love Max, most won't care or even bother, they would have moved on to other things like USFIV, EA Sports UFC, etc. and most fans would be waiting for a Arcana Heart 4.

If even Capcom faithfuls complain about "new editions" and demand a Street Fighter 5,
Love Max would have a hard time making decent sales here, especially when this summer there's going to be a new surge of high profile fighting games.

And Examu has it easy,

they don't invest in super long and difficult KOFXIII sprites, nor need to start from scratch to make a sequel (like Street Fighter is cursed to always needing to start from the ground up to make a Street Fighter with the next number. Fans won't accept a new SF4 titled SF5. )

They can simply build upon the assets and content that the AH series has developed from AH1-3, and the new characters and arcana alone would make it worthy to be called Arcana Heart 4.

It would be wasteful starting from scratch, and it is minimal just tweaking AH3's roster.

They can redo the UI, add moves/tweaks, and add to the story, but the core content is still largely the same to the majority's perspective. An update like this is too small to pay for a new edition (just saying from the majority perspective and market attitude, as is, there isn't enough core incentives for enough people to buy this in the west.)
Last edited by affinity7799 on Fri Mar 14, 2014 11:42 am, edited 1 time in total.

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Re: Arcana Heart 3: Love Max (PS3/PSV)

Postby Seventh » Fri Mar 14, 2014 11:41 am

That doesn't make sense. If anything, the opposite should be true. Because of the PSN crash interfering with the success of the first one, that's even more reason to think this would be successful, because the "original" third one wasn't successful to the point that this would be upsetting - it would be welcome, if anything. People can get on this one with the early hype and not be concerned with months of no online and new games coming out causing interest loss. Not to mention the original never had a Vita version.
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