Shizuka wrote:Of what?
I muddled my point a bit for humor. When you make a claim, you're supposed to follow it up with explanations. Tell us why it's true. If you try that, you get "well they're both on a grid, and uh, they're both turn based and there are units you control!" It's ridiculous. A modified version of disgaea 3 that is balanced in competitive play is not remotely close to chess.
To the guy above: I'm not clear on how the PS3 works, but it would probably be possible to just create a development tool and to let us distribute maps around the internet ourselves by transferring them to and from a USB drive. Again, I'm not sure it would work, but it wouldn't cost NIS a cent (well, other than whatever it costs to add the tool into the game, I guess).
edit: but I'd like to reiterate that Japan seems particularly contemptuous of user-generated content, so the likelihood of this happening are slim to none. It's likely NIS will make D4 the same way they made 2 and 3 - Disgaea with minor improvements and more timesinks - and then go under. It's a shame; I actually like the games, although I frankly preferred the spinoffs (Especially Soul Nomad).
Well, I believe I owed an explanation after all. Chess is a game where you have two players battling for whoever gets as much pieces of the other player (or check-mate). Each player's round is timed, and the player has to make a move in this specific time. Every piece you have it's singularities, and they all complement each other for the purpose of winning the game.
Let's go over at what I've said in this topic:
* If this is online, no player can have a team WAY better than the other, so that kind of ruins the whole thing. You'ld have to make a mode that is challenging for new players but also giving them real chance of winning.
* A online game needs online gamers. What has happened in this latest generation is the flood of online games. There are so many games that when online gets boring or outdated, gamers stop and find other things to play. I'll use Band Hero as an example, as it is a kinda recent game. The online mode is simply DESERT. No one plays that anymore, and the game is not bad and not even one year old.
*You'ld need an infrastructure for the online mode, as this is not some DLC you can offer and forget that it exists. It'ld need a repetitive care, and anything could go wrong with a company starting with online games.
*Disgaea matches are long. Real long. But the length is up to you, as you have your time to plan freely your next move, as the AI instantly moves the enemies around the board. An online mode wouldn't give players enough time to plan carefully their next move, once the intricacies would be infinite, not as chess that have the same pieces all matches, for both players. A perfect set amout of time for the player to make a move wouldn't exist, because or it would be too short fot hem to think, or too long to bore the other player to death. And I'm not even talking about those players that would just run the entire match.
Disgaea Online has EVERYTHING to go wrong, unless it was another genre other than strategy as it is exactly now.