Sorry for the late reply. I've been way over my head in [undisclosed projects X & Y]. Let's see if I can keep this post organized enough to respond... because while this game is coming out at a pretty saturated time, I think it deserves a little attention like every other game.
LastFootnote wrote:1. Can you give us a detailed summary of the actual gameplay? I've heard it's now an Action RPG rather than a turn-based one. Either way, what differentiates it from other games in its genre? All the website tells us right now is that we can switch between two characters with different abilities. What are those abilities and how do they translate to enjoyable gameplay? I understand that you can't give your opinion, but what aspects of the game are the developers hoping that players will find fun?
I don't know how this misinformation keeps spreading, but it's a very traditional turn-based RPG. The initial concept was to make it an A-RPG, but it was decided to keep it old school, as the trendy kids say. It harkens back to such traditional ways that our testers actually have pens and paper to jot down notes on tackling enemies.
That kind of differentiates it, but also, fights are kinda like a game of Sudoku. You have to target body parts in a certain order to deal massive damage (again, as those trendy kids would say) and get chunks of bonus experience. The numbers fill in as you guess them right, and I think that's a pretty fun mechanic.
The two characters do have different abilities, but you can set them as you see fit. Nine is clearly more suited to dishing out physical damage, so why not allocate buff/debuff spells to him, while assigning more black-style magics to Aisha? It's pretty open and customizable like that, which, again, appeals to my tastes.
I can't speak on behalf of the developers, but those are the points that stuck out to me. If you like more classic-style RPG gameplay, it might scratch that itch.
I also can't comment on Q #2 or #3, but because the cast of characters is so small, it's not a gigantic, epic game spanning 100's of hours.
LastFootnote wrote:4. What's the MSRP?
I probably shouldn't try to answer that, in case I'm wrong.
ReinHime wrote:I want to know if the game is really story heavy, or if it is the type of game that is more focused on game play? It looks story driven, but looks have been deceiving before...
Honestly, it's about even. I guess it depends if you're a completionist and like grinding.
ReinHime wrote:Also, is there any chance of us getting more game footage before the release date? Or a demo, but I know that is extreme wishful thinking.
I don't know. I haven't heard anything regarding either.
ReinHime wrote:Will the game have a Japanese voice track on it?
Actually, as far as I know, there's no Japanese voice track, period. The game was designed for the West, so I believe all the voices are in English in both versions.
ReinHime wrote:Will we feel a strong influence of either studios past works while playing? If so what games is it comparable to, and if not what are the key differences that make it unique?
It's got a pretty morose and somber vibe to it. If I could compare it, thematically, to any other game from NIS and HitMaker's library, I'd say it harmonizes with Dragoneer's Aria. The designs are reminiscent, the music is vaguely similar, and it just has that... feel to it. Hard to explain.
perrandy wrote:very good questions from the last two posters. i hope we all get the responses that we are seeking for.i will add a few questions myself...are there towns in the game? can you purchase your armour at shops and will your character change accordingly?
Nope to both; it's sort of dungeon-crawly in that respect. You've got to manage your inventory pretty carefully, or you might get into some tight spots.
perrandy wrote:are we gonna get any freebies or extras with the game??
Dunno. That's up to Rosenqueen.
perrandy wrote:is the game going to have dlc?
I don't know that either.
perrandy wrote:will you be able to heal by either items or magic?
Yep. Also, based on who you're using on the field map, you'll slowly recover your HP or MP.
perrandy wrote:are we gonna have full spoken english dialogue?
Yep. The only unvoiced lines are delivered by some tutorial-esque NPCs.
I hope this helped you guys, and I hope I won't get in trouble
Thanks for your curiosity!