Daverost wrote:I've more or less memorized which responses are the best ones for morning communication, but I do have to reference that chart sometimes.
Also, I use it for perfect communication during promotions and story events. The Story Timeline is helpful, too, for planning out my activities.
Other than that, though, not much use for it anymore.
Daverost wrote:Well for the greetings there are some general guidelines. Exclamation points are always good, the only question mark is bad, the only "OK" is good. Just about every answer that ends in "yo" is good for a nice comment. The problem is that not everything is universal and sometimes it's hard to get a read on the idol if you can't really know what they're saying. Miki had this annoying habit of complaining or being snooty with the biggest smile on her face.
Janken's kinda hard for some idols and easy for others. I could never figure out the difference between Miki's Paper and Scissors faces so I always had to default to throwing paper, but Makoto's such an easy read that I can tell what she throws every time.
AquaRhapsody wrote:I would be so happy to finally see this in North America. Though the characters look like those seen in iDOLM@STER 1/SP, iM@S 2 is an alternate universe (explaining why Takane and Hiki are in 765 Pro) so the stories are new. This means you don't need to play the first to get the second. I would buy this first do, run home and produce my precious Yukiho (plus Chihaya and Makoto).
SaturnineTenshi wrote:One day I'll happen upon this game for a sensible price . . .
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