Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Get your Neptune chat on here, doods!
User avatar
My1xT
Netherworld Marquis
Netherworld Marquis
Posts: 2028
Joined: Fri Mar 14, 2014 9:32 am

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby My1xT » Fri Oct 09, 2015 11:11 pm

can you please give us a link to the page where the images were or upload them somewhere else? looks like they dont allow hotlinking.
I never intend to rant, insult anyone or anything like that. I just want to express my oppinion, and if I appeared so, sorry in advance.
Also if I am capsing, I either accidentially hit caps or I am too lazy for using bold bbcode (especially on phone)

User avatar
Wdog-999
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 9528
Joined: Sat Sep 15, 2012 9:12 am
Location: Name: Walter
Contact:

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby Wdog-999 » Sat Oct 10, 2015 4:58 am

Some things I noticed when I Google Translated the article...

Enemies attack more frequently
Mission structure is like that of U
There are now lock on and guard features (Hold L and Press R, respectively)
Not sure, but I believe that a regular guard only reduces damage whereas a well-timed guard nullifies an attack completely.
Image
Thanks to TwilightStar for the sig! :D
Trophy card
Spoiler:
Image
Image

User avatar
My1xT
Netherworld Marquis
Netherworld Marquis
Posts: 2028
Joined: Fri Mar 14, 2014 9:32 am

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby My1xT » Sat Oct 10, 2015 5:05 am

That is interesting, even though it won't help me, as my battle style is more like a glass cannon, meaning everything on attack and nothing to guard.
I never intend to rant, insult anyone or anything like that. I just want to express my oppinion, and if I appeared so, sorry in advance.
Also if I am capsing, I either accidentially hit caps or I am too lazy for using bold bbcode (especially on phone)

User avatar
RED-chan
Netherworld Baron
Netherworld Baron
Posts: 888
Joined: Sat Jul 27, 2013 1:17 pm

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby RED-chan » Sat Oct 10, 2015 5:40 am

Man, seeing IF and Compa make me wish they were actually playable...
Maybe next game? They could make the Gold Third playable, too.
Image
Hear me out! This line will stay in my sig until Compile Heart adds Red Heart,
Blue Heart, Pink Heart and Green Sister to the Hyperdimension Neptunia series!

User avatar
Leon Tekashi
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 7597
Joined: Fri Apr 12, 2013 8:19 am

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby Leon Tekashi » Sat Oct 10, 2015 12:06 pm

I've also noticed how on the character select screen, they separated the normal and HDD forms. Perhaps the HDD forms are separate characters this time around.

On one hand, that's lazy. On the other hand, their transformed state's playstyle and combos are different from their normal states, so they are different enough to have their own slot.

Personally, I prefered if they were still temp. transformations like in U, so that they could possibly add in more characters as playable. Then again, having a huge cast could hamper with the story telling, and they never said how many slots were available to begin with. So, I kinda understand why they did what they did. I can live with their transformed states being separate characters.
Image
Image
Image
Spoiler:
Image
Image

User avatar
affinity7799
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 5295
Joined: Mon Nov 29, 2010 2:22 pm

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby affinity7799 » Mon Oct 12, 2015 7:49 am

there should be realtime transformations.

Senran Kagura has it, so should this. otherwise, people are gonna ridicule this just like dbz fans criticize Battle of Z.


http://www.siliconera.com/2015/10/12/he ... mbie-army/

User avatar
Wdog-999
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 9528
Joined: Sat Sep 15, 2012 9:12 am
Location: Name: Walter
Contact:

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby Wdog-999 » Tue Oct 13, 2015 6:17 am

You're in luck as there's a trophy for transforming, so it'll likely remain a feature as it was in U.

http://www.exophase.com/game/激次元タッグ-ブラン+ネプテューヌvsゾンビ軍団-ps-vita/trophies/

Trophies (JP)


Judging from the list, it seems like we'll have to deal with MP quite a bit for the plat if there really is co-op exclusive content because there are trophies for killing one of every monster and one of each boss. :cry:
Image
Thanks to TwilightStar for the sig! :D
Trophy card
Spoiler:
Image
Image

User avatar
My1xT
Netherworld Marquis
Netherworld Marquis
Posts: 2028
Joined: Fri Mar 14, 2014 9:32 am

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby My1xT » Tue Oct 13, 2015 6:23 am

you dont need to make it x-large

also the silicon era article states already that the always transformed stated are unlocked after the game.
I never intend to rant, insult anyone or anything like that. I just want to express my oppinion, and if I appeared so, sorry in advance.
Also if I am capsing, I either accidentially hit caps or I am too lazy for using bold bbcode (especially on phone)

User avatar
RED-chan
Netherworld Baron
Netherworld Baron
Posts: 888
Joined: Sat Jul 27, 2013 1:17 pm

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby RED-chan » Wed Oct 14, 2015 4:30 am

Image
Hear me out! This line will stay in my sig until Compile Heart adds Red Heart,
Blue Heart, Pink Heart and Green Sister to the Hyperdimension Neptunia series!

User avatar
kosmos
Netherworld Baron
Netherworld Baron
Posts: 707
Joined: Fri Aug 31, 2012 5:31 am

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby kosmos » Wed Oct 14, 2015 5:01 am

RED-chan wrote:The latest trailer demonstrates its various characters in action, including a look at its giant boss fights.

I really like how Tamsoft fights, she's gonna be my main.

I agree, she looks pretty badass, probably had something to do with her being the developer and all. :?
I like the look of the boss fights. Apart from the scale of the fights being magnified due to their sheer size, they also all seem to have discernable attack patterns or gimmicks(like the flying bird) which should hopefully add a little bit of change to the usual fight approach.
Image
Spoiler:
Image
Image

User avatar
Leon Tekashi
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 7597
Joined: Fri Apr 12, 2013 8:19 am

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby Leon Tekashi » Wed Oct 14, 2015 8:22 am

More gameplay footage while also talking about other stuff, like the LE: https://www.youtube.com/watch?v=i6oAJBwl404
Image
Image
Image
Spoiler:
Image
Image

User avatar
Seventh
Netherworld Grand Duke
Netherworld Grand Duke
Posts: 29268
Joined: Tue Feb 15, 2011 6:49 pm
Location: Zawame City

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby Seventh » Wed Oct 14, 2015 10:02 am

kosmos wrote:
RED-chan wrote:The latest trailer demonstrates its various characters in action, including a look at its giant boss fights.

I really like how Tamsoft fights, she's gonna be my main.

I agree, she looks pretty badass, probably had something to do with her being the developer and all. :?
I like the look of the boss fights. Apart from the scale of the fights being magnified due to their sheer size, they also all seem to have discernable attack patterns or gimmicks(like the flying bird) which should hopefully add a little bit of change to the usual fight approach.
It's probably more that the developers develop games like this so their character would naturally fit better than characters made for flashy turn based ones.
Image

User avatar
kosmos
Netherworld Baron
Netherworld Baron
Posts: 707
Joined: Fri Aug 31, 2012 5:31 am

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby kosmos » Wed Oct 14, 2015 3:38 pm

Seventh wrote:
kosmos wrote:
RED-chan wrote:The latest trailer demonstrates its various characters in action, including a look at its giant boss fights.

I really like how Tamsoft fights, she's gonna be my main.

I agree, she looks pretty badass, probably had something to do with her being the developer and all. :?
I like the look of the boss fights. Apart from the scale of the fights being magnified due to their sheer size, they also all seem to have discernable attack patterns or gimmicks(like the flying bird) which should hopefully add a little bit of change to the usual fight approach.
It's probably more that the developers develop games like this so their character would naturally fit better than characters made for flashy turn based ones.


Maybe. :D
But I still feel they did a really nice job incorporating the flashy moves into this kind of thing. A lot of the moves look like they pack more oomph or are well-choreographed.

Somewhat related, I'm still confused about why there is one of those Mr. Badd things in Compa's place on the MVC-style assist things(as I call them) above the character portraits in some of the battle screens here. Its something that's always bothered me.

Image
Image
Spoiler:
Image
Image

User avatar
RED-chan
Netherworld Baron
Netherworld Baron
Posts: 888
Joined: Sat Jul 27, 2013 1:17 pm

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby RED-chan » Wed Oct 14, 2015 4:23 pm

Are they assist characters or something?
Image
Hear me out! This line will stay in my sig until Compile Heart adds Red Heart,
Blue Heart, Pink Heart and Green Sister to the Hyperdimension Neptunia series!

User avatar
kosmos
Netherworld Baron
Netherworld Baron
Posts: 707
Joined: Fri Aug 31, 2012 5:31 am

Re: Geki Jigen Tag Blanc + Neptune Vs Zombie Gundan (Vita)

Postby kosmos » Wed Oct 14, 2015 5:33 pm

RED-chan wrote:Are they assist characters or something?

Not sure, thats what I've calling them, though, since they have those button icons next to them. Just not sure what they do.
Image
Spoiler:
Image
Image


Return to “Hyperdimension Neptunia Series”

Who is online

Users browsing this forum: No registered users and 10 guests