Hyperdimension Neptunia MK2 General Chat

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Re: Hyperdimension Neptunia MK2 General Chat

Postby MizuMikomi » Sat Mar 03, 2012 6:48 am

Darcnova wrote:Heh, only in Ch3, and I already fear for the ending that I'm gonna get.....can't wait to see it though :lol:

Why?
Eyeshield wrote:Pore, he is MIZUMikomi. Mizu is water. Water is formless, constantly changing shape, adapting to the surroundings... To succeed in life, one must be formless, like water... :ugeek:
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Darcnova » Sat Mar 03, 2012 6:53 am

MizuMikomi wrote:
Darcnova wrote:Heh, only in Ch3, and I already fear for the ending that I'm gonna get.....can't wait to see it though :lol:

Why?


I already got all the requirements for the Dominance ending so I'm just going for it now...might as well get the happier endings after that one :P
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Aphrah » Sat Mar 03, 2012 8:14 am

Darc, is this your first playthrough or second one?

Either way, tell me if you find any of fights on this route difficult.
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Darcnova » Sat Mar 03, 2012 8:22 am

Aphrah wrote:Darc, is this your first playthrough or second one?

Either way, tell me if you find any of fights on this route difficult.


First, I've been taking my time this playthrough, which is how I wound up getting the requirements for that ending...and will do, the only fight I've really found challenging right now is
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Aphrah » Sat Mar 03, 2012 9:20 am

Even better. Yep, that's fine. Oh, and what levels are your party members? Would you say you're underleveled, overleveled, or neither? xD
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Darcnova » Sat Mar 03, 2012 10:19 am

Aphrah wrote:Even better. Yep, that's fine. Oh, and what levels are your party members? Would you say you're underleveled, overleveled, or neither? xD


I'd say I'm neither, since I'm sitting at about 42 right now...
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Aphrah » Sat Mar 03, 2012 10:23 am

Yep, that sounds fine. Keep the information coming ~
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Darcnova » Sat Mar 03, 2012 10:44 am

My Team is currently Nisa, IF, Nepgear, and 5pb, it's a pretty enjoyable party set up right now :lol:
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Aphrah » Sat Mar 03, 2012 10:46 am

Mhm ~ 5pb is great with her ranged skills ~
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Darcnova » Sat Mar 03, 2012 1:53 pm

Yup, though she didn't fare too well against CFW Trick (aka Trick the Hard :P)...but I think he has a high magic resist or something alongside his heavy damage

On a side note...I wonder how awkward it was to record Trick's lines...Derek Steve Prince really fits him though :P
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Ghaleon » Sun Mar 04, 2012 3:04 am

Im trying to do all lily events and such as i play, and keep all my shares arfoire free within reason, but i hope i dont stumble across the dominance ending. Ill be sad, and ill cry, and, and... *sobs*.

But anyway, im thinking of toning down on the shares. It doesnt seem possible to do them well without becoming Overlevel as a side effect. I just beat killachine, and it was quite frankly a joke... Though it took a long time to die. I forget my levels, 20-22 iirc. Kinda miffed at how the story acts like it was too hard to fight, but in reality i never felt threatened. Sure, id need 2 characters to heal if it picked on compa or nisa, but nepgear could tank hits much better, and iffy could as well due to dodging some.

Actually, thats one feature i like... Iffy can dodge. So many other rpgs make player-dodging some kind of fluke of nature more than an actual aspect that you could factor in. But iffy, despite her low damage, seems pretty balanced since she misses less and dodges alot. Though i imagine she sucks if your high enough a level that everyone can hit all the time.
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Re: Hyperdimension Neptunia MK2 General Chat

Postby MizuMikomi » Sun Mar 04, 2012 3:15 am

Ghaleon wrote:Actually, thats one feature i like... Iffy can dodge. So many other rpgs make player-dodging some kind of fluke of nature more than an actual aspect that you could factor in. But iffy, despite her low damage, seems pretty balanced since she misses less and dodges alot. Though i imagine she sucks if your high enough a level that everyone can hit all the time.

She can build up SP fast, her MOV and AVD are high, and one of her specials can take a huge chunk off the enemies HP bar. More than worth using for a good majority of the game IMO.
Eyeshield wrote:Pore, he is MIZUMikomi. Mizu is water. Water is formless, constantly changing shape, adapting to the surroundings... To succeed in life, one must be formless, like water... :ugeek:
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Re: Hyperdimension Neptunia MK2 General Chat

Postby Darcnova » Sun Mar 04, 2012 3:57 am

MizuMikomi wrote:
Ghaleon wrote:Actually, thats one feature i like... Iffy can dodge. So many other rpgs make player-dodging some kind of fluke of nature more than an actual aspect that you could factor in. But iffy, despite her low damage, seems pretty balanced since she misses less and dodges alot. Though i imagine she sucks if your high enough a level that everyone can hit all the time.

She can build up SP fast, her MOV and AVD are high, and one of her specials can take a huge chunk off the enemies HP bar. More than worth using for a good majority of the game IMO.


Yup, that's why I'm a little iffy about switching her out, even after getting all CPU candidates and CPUs heh
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Re: Hyperdimension Neptunia MK2 General Chat

Postby XCronoX » Sun Mar 04, 2012 3:59 am

Am I the first one that beat the US version?
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Re: Hyperdimension Neptunia MK2 General Chat

Postby PringlesXD » Sun Mar 04, 2012 4:09 am

Darcnova wrote:Yup, that's why I'm a little iffy about switching her out, even after getting all CPU candidates and CPUs heh

You're iffy about switching Iffy out? 8-)
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