Totori VS. Rorona?

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Re: Totori VS. Rorona?

Postby Mlada » Sat Jan 21, 2012 6:33 am

I had both games freeze, but Totori seemed less proned to it. I only suffered freezes from when I played the game way too long for one sitting or when I did the spring cup trick too fast...In Rorona it was with synthesizing, leaving town, or just leaving the Atelier building.

Honestly, there was a charm with Rorona that I loved more, but I think that's mainly because I've lately been into games that were much more relaxed and not revolving around anything epic. Totori doesn't get too epic or anything, so I still loved it. Honestly, I can see the higher appeal in Totori though, so I think you made a good decision in getting that one. But I agree, if you get the chance, get Rorona. Go ahead and play Totori first since you know what to expect with Rorona, but there may be a few character plotlines that may either be a *slight* spoiler or you'll be in Totori's position during these events and be remotely lost (you'll know what I mean if you see a scene focused on the Rorona cast)...but none of it ruins the gameplay of the first one if I'm not mistaken...
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Re: Totori VS. Rorona?

Postby Shizuka » Sat Jan 21, 2012 8:17 am

As much as I really loved Totori, loved the story, the environment, Rorona still takes my top place (even if I said otherwise in the past).
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Re: Totori VS. Rorona?

Postby myskaros » Sat Jan 21, 2012 8:52 am

Regardless of how often freezes occur between Totori and Rorona, I think the bottom line is that most other games don't freeze at all >_>

Totori tends to freeze when you spam buttons. I've had it happen when I had Warp Gate as my first item and I was warping to Alanya. I just hit Triangle, spam X, and then I get stuck forever loading. I had it happen once while using quick travel on the world map too; got a random battle, Melvie was stuck running in place, and when I had her attack the game just stuck like that. Haven't had it happen with Spring Cups yet, but that's usually because I have to navigate to it, and then I don't click on water/milk. *shrug*

The key point is that both Rorona and Totori have known instances of freezing. Whether or not it's a high chance, it would suck if the one time it happened was when you hadn't saved in a while.
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Re: Totori VS. Rorona?

Postby Ellipsis » Sat Jan 21, 2012 12:00 pm

Thanks everyone! As for the freezing, my PS3 isn't prone to freezing at all, but I'll make sure to be save friendly. And if I see Rorona anywhere I may as well get it too then ^^
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Re: Totori VS. Rorona?

Postby Mlada » Sat Jan 21, 2012 8:10 pm

myskaros wrote:Regardless of how often freezes occur between Totori and Rorona, I think the bottom line is that most other games don't freeze at all >_>


Not true...Homefront, any Idea Factory game, any NISA game from what I can recall for the PS3, and a few PS1 games played on the PS3 (which I don't really count) are the ones I've encountered alone. I'm sure there's more. That said, it only tends to happen to me when I play for a really long sitting.

That's actually the most common glitch I can find, so as long as I save often, I don't even get remotely upset when it happens.
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Re: Totori VS. Rorona?

Postby myskaros » Sat Jan 21, 2012 11:46 pm

Let me rephrase then: the general expectation is that games you buy should not freeze. In the case of Rorona and Totori, many people have reported freezes occurring after the same set of actions, so it would pay to be extra careful by saving often.

@Mlada: If your experience is that many games freeze, my condolences. In my extensive gaming experience on many different games and platforms, I have only actually been concerned with freezes in Rorona and Totori; other games have maybe happened once in the entire time I played it and never again.

If you get freezes often enough to not make you upset, then I'd have to say the industry is really setting some low expectations... I don't have a ton of other PS3 games, but I have certainly played many of them for long (8+ hr) sessions without any problems.
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Re: Totori VS. Rorona?

Postby vampko » Sat Jan 21, 2012 11:53 pm

The funny thing is...I experience freezes. But Totori and Rorona were games that experienced less freezes than other games I played :lol:
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Re: Totori VS. Rorona?

Postby Mlada » Sun Jan 22, 2012 6:06 am

myskaros wrote:Let me rephrase then: the general expectation is that games you buy should not freeze. In the case of Rorona and Totori, many people have reported freezes occurring after the same set of actions, so it would pay to be extra careful by saving often.

@Mlada: If your experience is that many games freeze, my condolences. In my extensive gaming experience on many different games and platforms, I have only actually been concerned with freezes in Rorona and Totori; other games have maybe happened once in the entire time I played it and never again.

If you get freezes often enough to not make you upset, then I'd have to say the industry is really setting some low expectations... I don't have a ton of other PS3 games, but I have certainly played many of them for long (8+ hr) sessions without any problems.


I never had glitch problems ever until this current generation of consoles. PS1, no freezing. PS2, no freezing. Sega Genesis, some, but that's only because my cable was fidgity, but it was easily fixed. Game Gear, nothing. Gameboy Color, Gameboy Advance, PSP, DS...nothing. PS3 and 360...more times than I should tolerate, but I sadly got used to it.

@Vampko - Actually, I had really no problems with Totori freezing except when I was doing the Spring Cup deal, and when I stopped taking everything from the cup as opposed to just the Dark Dew and the Sea Foam (I think that's what it's called...the second most expensive liquid I mean), problem solved. Which I think all in all was only twice. Rorona happened 3 or maybe four times in all my time playing it, and I've played it at least three times, although I think it was four.

Compared to any Idea Factory game, it was frickin frequent. Homefront had a well known freezing glitch that was crippling. I watched my husband try to get past a certain point of the game over 5 times, and somehow he bypassed it. With Rorona and Totori, as long as you don't do things way too fast or play way too long, you may never experience it (unless the PS3 is on the verge of dying). In Homefront, nearly everyone experiences it at some point, but not always at the same place, and the only way to get passed it is to keep trying over and over again and hope the console can load it eventually.

That said, I hear about so many people experiencing the yellow light deal with the PS3...never experienced it, and I have an older PS3 model. I had one Red Ring of Death on the 360, but I let the console rest a while, and *knock on wood* it works just fine. Maybe it's because the longest casual sitting I tend to have is roughly 4 hours (I don't have time to do a lot of 8+hr sittings), and sure enough, when I had Rorona, the few days where I'd play for 10+hrs in one sitting on a weekend, a freeze might occur, but a reset would make it all better.

So yeah, it's sad I've gotten used to freezing glitches now, but to me, as long as it's not crippling like Homefront's deal, I'm okay with it. Unless it's frequent like X-Edge, then I just get irritated.
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Re: Totori VS. Rorona?

Postby ShadowJetX » Sun Jan 22, 2012 6:16 am

Mlada wrote:Unless it's frequent like X-Edge, then I just get irritated.

I've never had X-Edge freeze on me, but man did it feel like it took forever to load some things. Though the game had worse problems then freezing or overly long load times.
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Re: Totori VS. Rorona?

Postby Mlada » Sun Jan 22, 2012 6:22 am

Hmm...I wonder why I experienced it so much on X-Edge...though I'll agree that wasn't the worse problem with that game...LOL

It might be a button pressing deal, because I have a horrible tendency to press buttons while nothing is going on...don't know why...But that would make sense...LOL
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Re: Totori VS. Rorona?

Postby ShadowJetX » Sun Jan 22, 2012 7:37 am

Mlada wrote:Hmm...I wonder why I experienced it so much on X-Edge...though I'll agree that wasn't the worse problem with that game...LOL

It might be a button pressing deal, because I have a horrible tendency to press buttons while nothing is going on...don't know why...But that would make sense...LOL

You should see how much I mash the R2 and L2 buttons because it feels good. I also have after market trigger extenders so it feels even more right. But besides all that, only Totori has froze on me, and I don't even know why.
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Re: Totori VS. Rorona?

Postby myskaros » Tue Jan 24, 2012 1:26 am

Somewhat off topic, but this short passage reflects (with more emotion than I have) my thoughts on the current gaming industry... :X

http://kotaku.com/5878424/are-we-too-fo ... developers
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Re: Totori VS. Rorona?

Postby SaturnineTenshi » Tue Jan 24, 2012 1:35 am

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Re: Totori VS. Rorona?

Postby Mlada » Tue Jan 24, 2012 8:21 pm

Well there are some things that I may be too forgiving for, but if it's only cosmetic problems or problems that are not game crippling, I could care less since I'm fluent with imagination...LOL...Now, if the game is freezing like Homefront where you have to try, try again while praying to get passed it, that's different. The Raki glitch in AT2 was pretty bad, but then again, I thought it was incredibly easy to bypass, but maybe that's just me.

Yes, I think the game developers need to go back to actually testing their games, because some of it seems too easy to miss (meaning they're not testing it or they have someone claiming they're testing it but aren't really trying to find glitches)...But what I think the person that wrote that article forgot to factor in is that making a game for three different consoles isn't entirely the same process...things run differently on all of them, so what may run great on one may need to be tweeked on another...I don't see why the guy had a problem with mods on PC games though, because without having that capability, we as fans would never be able to see something like this:

http://www.youtube.com/watch?v=Bifmj1O3D24

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Re: Totori VS. Rorona?

Postby SaturnineTenshi » Tue Jan 24, 2012 10:40 pm

I didn't read the article, Mlada (being a Kotaku article), but anyone that has a problem with mods probably isn't worth reading anyway.
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