Tales of Graces F

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Re: Tales of Graces F

Postby stealth20k » Fri Feb 04, 2011 12:53 am

the ultimate storm and 2d fighting games are actually good
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Re: Tales of Graces F

Postby Judgment8 » Fri Feb 04, 2011 1:00 am

Well actually I have never played any Naruto game. I'm just saying that it sucks cuz I have no interest in it, therefor I'm the most immature, selfish, braindead hypocrite on the earth.
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Re: Tales of Graces F

Postby stealth20k » Fri Feb 04, 2011 1:05 am

most naruto games do suck. Only the fighting games are good
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Re: Tales of Graces F

Postby vertical09 » Fri Feb 04, 2011 1:15 am

Judgment8 wrote:Well actually I have never played any Naruto game. I'm just saying that it sucks cuz I have no interest in it, therefor I'm the most immature, selfish, braindead hypocrite on the earth.

its like u can read my mind...lol jk
but anyway coming from someone who has played naruto....it sucks and it doesnt suck...blazeblue is better than naruto.........by a mile
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Re: Tales of Graces F

Postby stealth20k » Fri Feb 04, 2011 1:19 am

I like the fighting games what can i say
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Re: Tales of Graces F

Postby RedCoKid » Fri Feb 04, 2011 1:23 am

Necrofantasia wrote:I nominate this as the new discussion thread for ToGf, considering the old one has gone from derailed to multiple aircraft carriers in the same dock to two planets flying out of their orbits and slamming into each other. There's a good 30-40 pages of material which will likely make no sense if you haven't been in there tonight.

I just want to quote this because here we go again. :lol:

Also, I asked a serious question! (Thanks vampko)
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Re: Tales of Graces F

Postby Hero » Fri Feb 04, 2011 4:05 am

Necrofantasia wrote:They kind of caught lightning in a bottle with Symphonia on Gamecube, considering there were very few RPG options available there at the time, but no Tales game has done very well since. It definitely doesn't help that no one knows the games exist outside of hardcore fans due to zero marketing and that they always seem to drop at really inopportune times when other big-name titles will also be coming out.

uh you do realize the only reason Symphonia did well in the US is because Nintendo paid for the localization and the marketing, right? They even put it on the front cover of Nintendo Power and released the game during the summer drought. Nintendo knows how to sell games (see also: Dragon Quest IX). Namco doesn't have any idea how to sell these kind of games in the US and that's why they always bomb.
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Re: Tales of Graces F

Postby Sheleigha » Fri Feb 04, 2011 4:34 am

Hero wrote:Namco doesn't have any idea how to sell these kind of games in the US and that's why they always bomb.


Namco has people in marketing working for them?? Seriously, I want to get myself a degree in marketing. If Namco is still around by time I do that, maybe I'll even go work for them and show them how it's done :p And then beg them for localized titles, showing how much online interest there is for title X every other day :D
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Re: Tales of Graces F

Postby XCronoX » Fri Feb 04, 2011 5:16 am

Why is it always the crappy games that do well?, Symphonia was mediocre at best. Legendia and Abyss were a 100 times better, but then again you really didn't have much choice of RPGs on GC so guess that factors in, better to play a mediocre RPG than none.
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Re: Tales of Graces F

Postby Necrofantasia » Fri Feb 04, 2011 5:54 am

Hero wrote:uh you do realize the only reason Symphonia did well in the US is because Nintendo paid for the localization and the marketing, right? They even put it on the front cover of Nintendo Power and released the game during the summer drought. Nintendo knows how to sell games (see also: Dragon Quest IX). Namco doesn't have any idea how to sell these kind of games in the US and that's why they always bomb.


Nintendo's marketing obviously really, really helped Symphonia, especially when you consider that none of the other games have been marketed at all. I can't say it was the only reason, though. It was just about the only RPG on a Nintendo console since the end of the SNES that fulfilled both criteria of not being made by Nintendo and actually being good. It was a pretty big deal. Reviews even noted that it was a breath of fresh air for the Cube. I don't disagree with your point at all. It really was catching lightning in a bottle, like I said before. Everything worked out right. I'm just loath to say Nintendo was the only cause.
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Re: Tales of Graces F

Postby Hero » Fri Feb 04, 2011 6:03 am

Necrofantasia wrote:Nintendo's marketing obviously really, really helped Symphonia, especially when you consider that none of the other games have been marketed at all. I can't say it was the only reason, though. It was just about the only RPG on a Nintendo console since the end of the SNES that fulfilled both criteria of not being made by Nintendo and actually being good. It was a pretty big deal. Reviews even noted that it was a breath of fresh air for the Cube. I don't disagree with your point at all. It really was catching lightning in a bottle, like I said before. Everything worked out right. I'm just loath to say Nintendo was the only cause.

yeah you're right, the lack of RPGs on the GameCube definitely contributed to Symphonia's success as well. but Nintendo probably could have sold the game even if the system was bouncing with RPGs. DS has tons of RPGs but DQIX still sold really well under Nintendo. likewise, Skies of Arcadia should have sold really well on GameCube because there were hardly any RPGs, but it didn't.
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Re: Tales of Graces F

Postby stealth20k » Fri Feb 04, 2011 6:09 am

fire emblem was my favorite rpg on the gamecube.

But lack of exclusives was the gamecubes biggest issue
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Re: Tales of Graces F

Postby Necrofantasia » Fri Feb 04, 2011 6:13 am

Hero wrote:yeah you're right, the lack of RPGs on the GameCube definitely contributed to Symphonia's success as well. but Nintendo probably could have sold the game even if the system was bouncing with RPGs. DS has tons of RPGs but DQIX still sold really well under Nintendo. likewise, Skies of Arcadia should have sold really well on GameCube because there were hardly any RPGs, but it didn't.


Nintendo's marketing prowess can be shown by the fact Mario Party always seemingly sells well despite the fact it's pretty much always the exact same game. They're just really good at selling games. Namco, on the other hand, will probably releases Graces F the same day as the annual Call of Duty game and wonder why it didn't get any hype.

stealth20k wrote:fire emblem was my favorite rpg on the gamecube.

But lack of exclusives was the gamecubes biggest issue


Yeah, that's true. There were also way too many games that were on XBox and PS2, but not Cube.
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Re: Tales of Graces F

Postby Judgment8 » Fri Feb 04, 2011 6:17 am

XCronoX wrote:Why is it always the crappy games that do well?, Symphonia was mediocre at best. Legendia and Abyss were a 100 times better,

Eh, no. Symphonia is the best game I've ever played. Abyss is just bad, Legendia is great tho.
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Re: Tales of Graces F

Postby stealth20k » Fri Feb 04, 2011 6:18 am

but the gamecube was still a pretty strong system.

2 zeldas, the prime games, soul calibur 2 (best version),ect
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