Surge Concerto: Ciel's Surge (Vita)

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Re: Surge Concerto: Ciel's Surge (Vita)

Postby SakiChan » Fri May 04, 2012 4:20 am

Hoping NISA will look at it eventually for a localisation!
And also..Ion is so damn cute when she sings >u<
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby Aoto » Fri May 11, 2012 10:01 pm

Looking forward to this, probably gonna get the Japanese import if i don't hear anything about a localization in the next couple months
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby SakiChan » Fri May 11, 2012 11:07 pm

Well the game itself only seems to contain the first Chapter IIRC,the second will be DLC so I think it's chances got..really low?
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby Aoto » Fri May 11, 2012 11:11 pm

SakiChan wrote:Well the game itself only seems to contain the first Chapter IIRC,the second will be DLC so I think it's chances got..really low?


I haven't looked into it a whole bunch, i don't see why they couldn't do a chapter 2 DLC for us as well?
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby myskaros » Fri May 11, 2012 11:31 pm

Aoto wrote:I haven't looked into it a whole bunch, i don't see why they couldn't do a chapter 2 DLC for us as well?

It's not that it's not doable, it's that it may not be profitable to localize a game with this nature of DLC.
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby aquagon » Sat May 12, 2012 2:33 am

By the way, as I also mentioned in ARM, I think we got our confirmation of this game taking place in the same universe as Ar tonelico. Check up these glossary entries:

http://www.pirocot.com/wp-content/uploa ... 528188.jpg
http://www.pirocot.com/wp-content/uploa ... e97968.jpg

And in there we have the concepts for Wave Science and Tz Waves. The first ones describes the wave types, which are a perfect match with the ones that existed in Ar tonelico with all and descriptions. The second one was only touched upon in the Ar Portal, but its explanation also matches the one Tsuchiya gave back them.
Was ki ra sonwe, en nha here sheen oz dauan
Was yea ra hymme, en rifaien lusye sos infel.
infel, nafa, sarr, lyuma... xE rre <-x a.u.k. ween sphaela,
en ieeya grandus sorr, eterne.
xaa mmy zeertci sss, yaa ffe tty ccc.
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby Stepperer » Sat May 12, 2012 10:05 pm

So? No love 4 us, got to get imported version? :(
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby suttonmitchell » Sun May 13, 2012 3:38 am

Stepperer wrote:So? No love 4 us, got to get imported version? :(

For now, that is the case.
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby burazekun » Mon May 14, 2012 1:12 am

It may be that waiting for the chapter releases and releasing the game as a single bundled unit may be better. Fixes to save states may need to be fixed, and a local temp save could and would save on networking resources for Gust. Updates are likely going to take place, and the game's nature could round up money from DLC content. But it's may just be a waiting game if we see it or not. However, I want to put my vote in saying that I would love to see this game localized.
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby miruki » Wed May 16, 2012 5:16 am

As far as I know Gust fixed most of the big bugs they had going on the first days, with their servers and all. I got a save error about an hour after I started the game (because my Vita got disconnected) and had to restart the game from the beginning, but after quickly skipping through what I had seen already I was able to continue until the ending credits from chapter one started rolling. :>

I didn't do everything you can do yet, but so far it seems like Love Plus x Random Facebook Game x Twitter and most of the time I was just able to either watch Ion sleep, or she was out for work... or taking a bath.. or cooking. And since you can't really cancel these actions, the game can feel a little dull at times. It actually feels a lot like these facebook games, where you have to wait for stuff to finish until you can do something else (Farmville and the likes). The Twitter-like elements do annoy me a lot. And the fairies are fairly disappointing. I was hoping for a Pokemon-like vibe, where one would be all excited about scanning a new barcode because there could be a really awesome special fairy waiting to pop out on your Vita's screen from it... but there's so little variety in them. The items you can buy for them are very limited too.. tho I dunno if there'll be more content unlocked as you level them up or with the new DLC chapters (or maybe Gust will release extra fairy related DLC to get some more money out of it.... orz).

All I know, is that this game is no real joy if you aren't relatively fluent with reading Japanese, there is an awful lot to read and an awful lot of menu navigating and it certainly helps A LOT if you understand what you're doing. All cutscenes and interactions with Ion are voiced tho and the music is beautiful. And of course the game looks gorgeous! So, even if you don't know any Japanese, you can get something out of it that makes it worth importing the game, it's fairly cheap for a Japanese game as well.

I gotta say tho, that I was expecting a lot more and I was pretty disappointed by the length of chapter one, I finished the game in 3 days, most of the time I spent with waiting for my fairies to finish repairing the broken points, so I would unlock a new memory. There were around 17 of such memories, each had a cutscene that was between 5-20 minutes long, when I suddenly had the final memory I was pretty surprised, because I didn't expect the game to end so fast, not after Gust said the game without any DLC would have enough content for months... surely that would refer to the interacting with Ion stuff then, but yeah, even as cute as Ion is, and I have to admit, I have a slight girl-crush on her ;> - but, she is quite boring, or at least hanging out in her flat with her (most of the time), creepily watching her every move... I don't want to do that for months.

So, yeah, I dunno, I'll download the second chapter when it's out, since it will be for free, play that and then that's it for me and this game. ;> I'd consider buying a localised version of it, since I do believe the story is quite interesting, if you understand a tad bit more. ;> But things like immensely long loading times (due to connecting to the servers) and the flow of the game should be improved first.
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby Shizuka » Wed May 30, 2012 6:46 am

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Re: Surge Concerto: Ciel's Surge (Vita)

Postby Daverost » Wed May 30, 2012 11:18 am

Still want.
Waiting on the other mk2 avatars.
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Patiently.
Image <--- Click to support the localization of Toradora Portable!
Still holding my breath for the other Marl Kingdom games.
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby suttonmitchell » Wed May 30, 2012 11:39 am

Daverost wrote:Still want.

This. 8-)
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby LAMV » Wed May 30, 2012 3:02 pm

I still am not sure releasing episodic chapters is a good idea.
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Re: Surge Concerto: Ciel's Surge (Vita)

Postby suttonmitchell » Wed May 30, 2012 3:34 pm

LAMV wrote:I still am not sure releasing episodic chapters is a good idea.

I would hope that if someone decides to localize it, that by that time it could be a package deal.
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