stealth20k wrote:do fighting games have towns and ncps? do you think those are half of a game? just curious
Naruto fighting games have towns and NPCs.
stealth20k wrote:do fighting games have towns and ncps? do you think those are half of a game? just curious

stealth20k wrote:
do fighting games have towns and ncps? do you think those are half of a game? just curious

Shizuka wrote:stealth20k wrote:do fighting games have towns and ncps? do you think those are half of a game? just curious
Naruto fighting games have towns and NPCs.

daveyd wrote:stealth20k wrote:
do fighting games have towns and ncps? do you think those are half of a game? just curious
I haven't played a fighting game since the 32-bit era and haven't really enjoyed a fighting game since the 16-bit era, so I can't say. I have pretty much lost all interest in the genre.
But I'm specifically talking about RPGs. I feel like RPGs need to have towns / NPCs or an important dynamic is missing. It's just my opinion of course, but not one that's likely to change.



kratoscar2008 wrote:personally i have never seen Growlanser as a Strategy rpg, as Daveyd i too dont care too much about srpgs (Disgaea is boring as hell, FFT rocks) and i see Growlanser more as a RPG and thats why i like it, so for me is hard to recommend Growlanser to pure srpg gamers.


Shizuka wrote:I wish the game was released sooner.

Darcnova wrote:kratoscar2008 wrote:personally i have never seen Growlanser as a Strategy rpg, as Daveyd i too dont care too much about srpgs (Disgaea is boring as hell, FFT rocks) and i see Growlanser more as a RPG and thats why i like it, so for me is hard to recommend Growlanser to pure srpg gamers.
I'd be confused if there was a pure SRPG gamer, but I am gonna say that people who like SRPGs would get the most enjoyment out of Growlanser games heh


stealth20k wrote:^ I dont know if you remember but you spend alot of time in battle

kratoscar2008 wrote:stealth20k wrote:^ I dont know if you remember but you spend alot of time in battle
No in growlanser 4 you spend more time outside battles because sidequests, vacations, plot scenes, characters quests, etc.
unlike lets say FF tactics.



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