Errors, misspellings, glitches, etc.

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Re: Errors, misspellings, glitches, etc.

Postby vampko » Sat Feb 26, 2011 10:35 pm

PhoenixHellfire wrote:
Well, I assume it was supposed to be IF's name, because her mouth was moving at the time...

You got it too?
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Re: Errors, misspellings, glitches, etc.

Postby PhoenixHellfire » Sun Feb 27, 2011 3:39 am

Oh, about the "Shadow Iffy" being random? Yeah, it's becoming less random and she is showing up almost every time she switches with Compa. Weird...

Edit: I think it has stopped since I leveled up. Not 100% sure, though...
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Re: Errors, misspellings, glitches, etc.

Postby Animeruko » Mon Feb 28, 2011 4:03 am

PhoenixHellfire wrote:
Animeruko wrote:
vampko wrote:Image
Can;t see the icon for character skills. It came back when I switched to someone else's character skill.

WOAH careful this one can cause the game to freeze, if you bring up the menu and exit it again their name reloads without freezing .. but if you hit the button to switch chars or use the dungeon skill it could freeze.


I had that happen to me as well, but it didn't freeze on me...

You guys were lucky, both times that it happened to me, when i hit the button to switch my game locked up.
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Re: Errors, misspellings, glitches, etc.

Postby Seventh » Mon Feb 28, 2011 4:04 am

... So is it me, or do the VAST MAJORITY of the "Go to X place in the dungeon" missions not actually give you a goal in the top corner?

I thought it was supposed to be like that, but then out of nowhere towards the end one of them did it.
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Re: Errors, misspellings, glitches, etc.

Postby Lyner Barfless » Mon Feb 28, 2011 6:50 am

For the record, Compa intentionally mispronounces words. Sometimes a misspelling is used to enhance that. Like, you don't "get inoculated", but you get an "inoculation". A common nurse-in-training error. "Irrationable" isn't a word, neither is "proffesizing".

That said, I'm glad to see most of these are errors on the programming side. I think we pointed out the text-box name issues a few times, but for some reason they couldn't change them... Unless we missed that particular one.

No excuse for the Santuary misspell, or the wrong voice playing for one of Turquoise's lines. That sort of junk should have been easily snagged during QA.
Okay Detective Noire, whatever. We won't get anywhere with you leading this investigation.
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Re: Errors, misspellings, glitches, etc.

Postby Bishamon-ten » Mon Feb 28, 2011 3:25 pm

I've run into some irritating glitches, a couple of them dealing with the battle system itself!

Glitch 1:
While performing linked chain combos on monsters, even though the characters have enough AP to complete the last button press to enact a final chain combo action (such as combo link), the game automatically nullifies the combo completion and sends the character back to the "enemy selection" zone, destroying the combo and wasting an extra or special move I may have been able to use, leaving me with a single non-chained move before I run out of AP. This is even more irritating because the battle system is BUILT on successful combo linking, yet it ends the combo prematurely for no valid reason!

Glitch 2:
Usually near or at the end of a character's AP usage, the game will randomly just have the character stand there before taking a final action or after finishing an attack. The character and monster just stare each other down for a few seconds while (most of the time) the dungeon timer keeps ticking away, eating away at the completion rating score. Eventually the character returns to the battle line, but only after wasting time for nothing - the game even hard-locked my PS3 after this happened a couple of times in a row!

Glitch 3 (not battle-related):
There is no way to access, evaluate, or even understand what the "Share Info" graph means - what significance does it hold within the game?
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Re: Errors, misspellings, glitches, etc.

Postby Seventh » Mon Feb 28, 2011 3:31 pm

Bishamon-ten wrote:Glitch 3 (not battle-related):
There is no way to access, evaluate, or even understand what the "Share Info" graph means - what significance does it hold within the game?

Raising a bar for a certain region will allow you to recruit that region's goddess towards the end of the game. ... However, the game basically says "Figure that out on your own!".

You'd think at least you'd get a quick tutorial when you get Nisa, but nope.
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Re: Errors, misspellings, glitches, etc.

Postby PhoenixHellfire » Mon Feb 28, 2011 4:06 pm

Something else I noticed:

When I have IF and Compa in a Switch setup, while an enemy's guard is broken, when I switch from Compa to IF, the guard regeneration stops while the switch is occurring, but when I switch back to Compa, it doesn't stop, and continues to regenerate, sometimes fully while the switch is taking place.

I'm not sure if it is character specific, position specific, character order specific, or just something missed in production...

EDIT: While on the quest for
Spoiler:
the wisdom bow
, during the conversation with
Spoiler:
Turquoise
, he says, "It's possible, although you'd have to find the shrine first.", but the voice of someone else says, "You're interfering with my business! Go somewhere else!"
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Re: Errors, misspellings, glitches, etc.

Postby Ocyd » Tue Mar 01, 2011 3:13 am

In the events tome

Leanbox Key Fragment 2 is followed by Leanbox Key Fragment 2
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Re: Errors, misspellings, glitches, etc.

Postby PhoenixHellfire » Tue Mar 01, 2011 4:01 am

And now...

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SHADOW COMPA!

I'm not sure what is going on with my Shadow Characters...
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