How would you improve this game?

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Re: How would you improve this game?

Postby Seventh » Tue Mar 01, 2011 7:25 am

Arnold Teddie Rosario wrote::lol: I love how the ppl who love this game defends it with every inch of their body just because someone says they don't like some things about it.

It's fine to say you don't like something, but when you're saying something is factually bad or factually poorly designed when it's just different, then you're naturally going to get people to respond.

Not gonna quote, but agreeing with Ghaleon. Well said.
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Re: How would you improve this game?

Postby Bishamon-ten » Tue Mar 01, 2011 7:29 am

I see you want to get personal because apparently you can't continue a logical argument...

Seventh wrote:So basically, you don't know how the healing system works/don't understand it/(not to be rude)it's too hard for you, and you don't like it. That's understandable, sure, but that doesn't make it bad - look at how many people are defending it, after all.


I understand damn well how the system works. I am saying it is unnecessary to begin with as it seems a lot of people would rather have full control of their characters after having a complete knowledge of the entire battle system! Not everyone wants to have control taken out of their hands for a "streamlined" experience! I've played a lot of JRPGs, but this is one of the worst item usage systems I've seen.

Seventh wrote:And for the record: In Neptunia, the "first" healing skill that's met will happen, so if you want higher ones to happen, you WILL have to turn off the lower ones. Basically, as soon as you get under 30%, that one will hit, even if you're also under 50% and so on. Hope that helps.

So I now have to micro-manage my item skills usage before every battle? WTF? I (and a lot of others) can do just fine, and a lot better, with a little battle command called "Item".

Seventh wrote:See, first of all, a LOT of RPGs are like that.

Please name, out of ALL the RPGs EVER MADE for console or home computing, in which you are restricted to dungeon crawling ONLY as your only form of exploration. I know of the Wizardry series, Bard's Tale series, and more recently "Class of Heroes", but in all those you controlled every action of your characters...

Seventh wrote:Secondly, if it's still a good level for the boss, or if YOU as a player just can't handle it while other players can, then maybe it's not the game's fault - it might just be yours. Overall, the levels may have been a bit off, but I never had as big a problem that you're describing.

Its not my fault you'll settle for anything you can get... I expect at least SOME form of production and knowledge consistency from the ones who made the game!

Seventh wrote:"No, fair would be giving the monsters an AP gauge commensurate with their levels."
In which case they would likely... kill the shit out of us because they would get to attack so much, given most of the time they use regular attacks as opposed to special ones that use up the AP guage. Even at early levels, we could still attack a good 4 times at least.

Being able to attack 4 times means nothing if, at the same levels, the attacks do little to the monsters who can kill you with one or two hits!

Seventh wrote:Thing is, we don't know what kind of business went on to get them in there in the first place. Maybe N1/Gust REALLY REALLY wanted them in, but CH/IF didn't because they wanted the three characters only thing, so this was a compromise we had to deal with because Gust/N1 were publishing it. It might have been a "put them in or no money for you" kind of deal.

Honestly, given that they're not REALLY there anyway (they don't get any story scenes once you get them or participate in anything from then on, DLC aside), I don't mind them sitting in the party and us getting free stuff out of it. It'd be another thing all together if they actively were in cutscenes afterwards, sure, but them just sitting there on the menu isn't a huge deal to me when they never had that much of an impact otherwise.

What free stuff? Gust supposedly cuts down on your synth item costs, but what does NISA do? Also, if they are not playable, DON'T PUT THEM IN MY PARTY SCREEN! <-- THAT is my main issue with it, because it equates to "Look at these other unique characters! Aren't they interesting! Hey, they joined your party and you can do stuff with them! Oh wait, they're not available? $5 each, please." I got tired of this BS with Microsoft and XBL. If I can't use them and they serve no real important relative function to the party, then don't dangle them in front of my damn nose!

Seventh wrote:Nowhere does it say Hanako was taken out (and while it doesn't say she was left IN either, most people would assume she... just was), and Hanako is IN the game from the beginning, even if you've played it for just a few minutes.

I know Hanako is IN the game, but the way it was seemingly portrayed was that she wasn't playable in the normal progression of the game because she was DLC.

Seventh wrote:Lastly, I'm fairly certain the PSN description flat out calls her "Majin Hanako" and uses her profile picture - the same profile picture I'm using myself, which is fairly different looking from Hanako's normal look.

http://members.cox.net/d2ark/Capture.PNG
Wanna try again? It is her same picture from in-game, and her same description name. No "Witch / Magician Hanako", "Time Traveler Hanako", or even "Future Hanako" - it shows her "little girl" form as seen in the game.

Seventh wrote:Iiiif I may be so bold as to suggest this, I'd say to nab her if you ever get around to playing.

Didn't I already say I had played it? Also, I refuse to pay for DLC (unless it is a real value that significantly improves or extends the game) after my experiences with the gutting of the online component of Chromehounds (another SEGA-licensed game made by FROM software) and the DRM-crippled "Soldner-X" series on PS3.
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Re: How would you improve this game?

Postby Arnold Teddie Rosario » Tue Mar 01, 2011 7:31 am

NVM Incoming Shitstorm
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Re: How would you improve this game?

Postby Bishamon-ten » Tue Mar 01, 2011 7:41 am

Arnold Teddie Rosario wrote:NVM Incoming Shitstorm

You know, in the past I would have agreed with you and been a willing participant. However, to keep this from becoming a flame thread, I will attempt to cease posting unless I find something else in the game which disappoints me, and ask that Seventh also similarly refrain.

My grievances have been aired, but I see that no matter how much I explain the reasons, there will always be a rabid fanboi defending it, so to get this thread back on track this does indeed need to stop before the storm occurs.

Neither of us is going to win if it becomes a war.
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Re: How would you improve this game?

Postby Seventh » Tue Mar 01, 2011 7:44 am

Bishamon-ten wrote:this whole post

Not only was I NOT being personal - at all, but I was being pretty damn fair and logical. You're mad and you don't like it. I get it. But that doesn't warrant a temper tantrum like the one you're throwing, and I'm starting to think you're trolling now.

In any case, I've said what I wanted to, so I'll just wait until you're done and have moved on to another game.

Bishamon-ten wrote:
Arnold Teddie Rosario wrote:NVM Incoming Shitstorm

You know, in the past I would have agreed with you and been a willing participant. However, to keep this from becoming a flame thread, I will attempt to cease posting unless I find something else in the game which disappoints me, and ask that Seventh also similarly refrain.

My grievances have been aired, but I see that no matter how much I explain the reasons, there will always be a rabid fanboi defending it, so to get this thread back on track this does indeed need to stop before the storm occurs.

Neither of us is going to win if it becomes a war.

Accusing people of being "rabid fanbois", and you're saying I was being personal? Well done indeed, my good man!

Look, I don't think there were any rabid fanbois in here, just one guy who was, well, the extreme opposite of one. It doesn't take three guesses as to who it is either.

I do agree though, let's just move on.
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Re: How would you improve this game?

Postby vampko » Tue Mar 01, 2011 7:46 am

@Bishamon
Sorry for that. I just shorten people's names sometimes. I was well aware it had nothing to do with digimon

That said...blame them for glitches if you want, but they had no control over the gameplay. They only localized it. I don't know where you heard that localization involves changing the gameplay and adding content, but that is not a normal function of localization. The process of localization involves these things : translating, inserting script, dubbing, maybe making some text edits, marketing, and designing the cover/box. oh, and deciding what extras we get. It DOES NOT involve changing the battle system. That's the job of the devs.

That said, I was saying that Sega published it in Japan (although I'm not 100% sure on this). All NISA ever did was bring the game over. They only 'bought' the rights to localize the game. They don't have a team of programmers or modelers, they're just localizers, PR, etc...

And about your spoon picture. The system is not useless. People are just afraid of the change, since pretty much every JRPG ever has used the same system of healing. I'm not saying Neptune's healing system is perfect (far from it), but it's not 'horrible' or 'unnecessary'. It does need a lot of tweaks and whatnot, but it's an experiment, and I'm sure IF/Compile Heart learned from it. They're a developer that is slowly growing, and they make a lot of mistakes, but they're learning from those mistakes. And they're constantly improving.

That said, NISA did an amazing job with the dub actually.
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Re: How would you improve this game?

Postby Seventh » Tue Mar 01, 2011 7:51 am

vampko wrote:And about your spoon picture. The system is not useless. People are just afraid of the change, since pretty much every JRPG ever has used the same system of healing. I'm not saying Neptune's healing system is perfect (far from it), but it's not 'horrible' or 'unnecessary'. It does need a lot of tweaks and whatnot, but it's an experiment, and I'm sure IF/Compile Heart learned from it. They're a developer that is slowly growing, and they make a lot of mistakes, but they're learning from those mistakes. And they're constantly improving.

Exactly this. I can't tell you how many times I've gotten killed because I had to take a turn to heal, or just trapped in a circle of "heal -> get attacked to the point I need to heal -> heal again -> so on", and all of these things are things this system punches in the face. It's NOT perfect by any means, but it has its merits and then some, and I for one (and a lot of people on here, once we got used to it) found it quite enjoyable and an interesting new way to go about healing.
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Re: How would you improve this game?

Postby Ghaleon » Tue Mar 01, 2011 8:21 am

This last dispute Seems over so I don't want to say anything that might retrigger it. But I've seen something happen a few times from multiple people that is really kind of cheap and simply untrue.

People who dislike the game and/or think very strongly of a problem within the game often say that the people who disagree, or like the game are blind fanboys oblivious to any potential problem or whatever. It is comments like this that are personal, please try not to do it.
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Re: How would you improve this game?

Postby Arnold Teddie Rosario » Tue Mar 01, 2011 8:31 am

Ghaleon wrote:This last dispute Seems over so I don't want to say anything that might retrigger it. But I've seen something happen a few times from multiple people that is really kind of cheap and simply untrue.

People who dislike the game and/or think very strongly of a problem within the game often say that the people who disagree, or like the game are blind fanboys oblivious to any potential problem or whatever. It is comments like this that are personal, please try not to do it.


And ppl who like the game accuses ppl who don't like it as haters.C'mon man ppl chill out.It's just a game.How come something so little can stir up a fight like now?And wasn't there another thread where someone else was complaining about the healing system?

Didn't it get locked?Is this game that MUCH of a big deal that ppl defend it to death and ppl slam it to death?

Sigh it doesn't matter.I already said my part But Bishamon will be back he says.

So next time he's around please calm down ppl.It's just how he feels although him saying Rabid Fanboi was totally uncalled for.

Anyway let's move on......
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Re: How would you improve this game?

Postby Ghaleon » Tue Mar 01, 2011 8:38 am

I didn't get the impression anybody was upset but him though.
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Re: How would you improve this game?

Postby Arnold Teddie Rosario » Tue Mar 01, 2011 8:45 am

Ghaleon wrote:I didn't get the impression anybody was upset but him though.


Seventh took that Rabid Fanboi comment personally though
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Re: How would you improve this game?

Postby Seventh » Tue Mar 01, 2011 9:42 am

Arnold Teddie Rosario wrote:Seventh took that Rabid Fanboi comment personally though

Nooot really. I was just pointing out the irony. As much as I enjoy it, Neptunia isn't a game I'm going to get overly upset over, sorry to say.
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Re: How would you improve this game?

Postby Arnold Teddie Rosario » Tue Mar 01, 2011 9:56 am

Seventh wrote:
Arnold Teddie Rosario wrote:Seventh took that Rabid Fanboi comment personally though

Nooot really. I was just pointing out the irony. As much as I enjoy it, Neptunia isn't a game I'm going to get overly upset over, sorry to say.


Ok.You just seemed really pissed back there.

Anyway Tuesday is almost here I hope Nisa & Gust will be the New DLC not sure about when the other two girls will be DLC's though sigh
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Re: How would you improve this game?

Postby Seventh » Tue Mar 01, 2011 10:00 am

Arnold Teddie Rosario wrote:
Seventh wrote:
Arnold Teddie Rosario wrote:Seventh took that Rabid Fanboi comment personally though

Nooot really. I was just pointing out the irony. As much as I enjoy it, Neptunia isn't a game I'm going to get overly upset over, sorry to say.


Ok.You just seemed really pissed back there.

Anyway Tuesday is almost here I hope Nisa & Gust will be the New DLC not sure about when the other two girls will be DLC's though sigh

Trust me, if I ever, ever get pissed on these boards, it'll be over something worth it (for one thing) and you'll know it. :lol:

Same here though. It'll be lame if they keep those two out for longer than this. What'd be GREAT would be if they give us all four, but I can't see it happening. About what time does PSN usually update?
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Re: How would you improve this game?

Postby Ghaleon » Tue Mar 01, 2011 10:12 am

I dunno, it has to be Tuesday in Japan time though, damnit *hits desk* >=)

To be honest though Gust doesn't really look like the kind of character I'd like regardless, and NISA..well...umm... I'm normally not into super mega "I'm such a hero" type characters either. But I'm totally gonna look forward to seeing how their combat mechanics fare.
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