the game isn’t without its ‘interesting’ Japanese quirks. One notable feature sees players not only lose their health, but also their armour. Find yourself in a spot of bother and you can expect to be left with nothing more than a loin cloth to cover your unmentionables. Thankfully, our foes also suffer the same embarrassments, and you can even pick up their fallen shields and swords. So, this feature actually has a practical use and isn’t just a gimmick. Basically, get looting, if you want to stay covered up.
The game can be played either alone, in co-op or with up to three players online. There is also an optional three against three head-to-head mode, as well as the option to form parties and create clans over PSN.
Players can play as either a human, elf or orc. Each has their own qualities but we found the human to be the most balanced. There is room, though, to customise both the appearance and stats of your characters, and there are several weapon options.
Players can also focus on and master weapons. The more you use a particular weapon, say a sword, the more skills and moves you will learn.
Acquire plans to heavily support Clan of Champions through DLC, and we expect to have new quests, items and weapons arrive after its release (or on the day of release, judging by current trends).
Clan of Champions actually reminds us a lot of the unremarkable Hunted: The Demon’s Forge. They share many stylistic and thematic ideas. However, with clan support, customisation options and a practical sense of humour, Clan of Champions has the potential to do much better. Let’s hope so.
ANN's take on it
Japanese Weapons and Character Customization Trailer
More info on Fighting styles
This actually seems really fun. I am pleasantly surprised about this.