
SinZinDetta wrote:It would be stupid for Square to not grow the brand by not putting it on 360. I'm buying

stealth20k wrote:SinZinDetta wrote:It would be stupid for Square to not grow the brand by not putting it on 360. I'm buying
Putting it on the 360 isnt growing the brand. Its selling it out and in some ways making negative compromises.
stealth20k wrote:Theoretically it would be on at least 3




Hero wrote:LAMV wrote:Oh brother, I can't wait for all the graphics or gameplay to get chopped up so it can fit on the 360 discs, I also love the fact that it might get delayed 10 more years! I love you Square-Enix, your decisions are godly!
the main reason Final Fantasy XIII shipped on 3 discs for 360 is because the cutscenes were videos and not being rendered in-game. it is a lot more efficient and economical to render cutscenes in-game, which is what FFXIII-2 will be doing. and guess what, the 360 version will be on only one disc!






kazunga wrote:stealth20k wrote:SinZinDetta wrote:It would be stupid for Square to not grow the brand by not putting it on 360. I'm buying
Putting it on the 360 isnt growing the brand. Its selling it out and in some ways making negative compromises.
Not sure if you're saying this game can't be done on 360, but there are only negative compromises when there is a poorly job done port with 0 Optimizations. ie. XIII 360 Port. With simultaneous development that is eliminated.stealth20k wrote:Theoretically it would be on at least 3
Not exactly. Like XIII-2 it cut down on its FMV. Size of actual game data isn't that huge. :/

stealth20k wrote:
1_) The comprimizes had nothing to do with the optimization. It had everything to do with the disk format.
2) 13-2 is like that, versus is not. There is FMV's




Prinapocalypse wrote:I question 13 versus would be able to play on a 360 to be honest. :S
Comparing 13 to versus isn't a good comparison in my mind since versus is an action RPG with large field maps that have many enemies attacking at once. I'm sure it could probably fit on a DVD with really good compression but don't think the 360 has the processing power that's going to be needed to run it properly.
I could be wrong though and if they can get it to work on both then that's fine with me.




kazunga wrote:stealth20k wrote:
1_) The comprimizes had nothing to do with the optimization. It had everything to do with the disk format.
2) 13-2 is like that, versus is not. There is FMV's
Clarify the first one for me. xD
2) Wrong. They've stated many times before they've cut down on a lot of the CGI and made them real-time. XIII-2 is doing this as well they are using similar methods. From that assumption it would also be just 1 disc or 2.






stealth20k wrote:@kazung
http://www.ps3blog.net/2009/05/13/ps3-v ... 60-only-1/
In a recent Q&A with IGN, FFXIII producer Yoshinori Kitase explained that without the kind of memory available on Blu-ray, there’s simply not enough room on the 360 to implement two vocal tracks. He added, “Are there many people who would like to play with Japanese voices?”
And in the end it never happened to make the multiplat thing work.
They cut out a full games worth of content. Thats exactly what hey said. Why do you think the content had to be cut? Theres a recurring theme there.
Link? Because I believe he said that only for 13-2. Not versus




There wasn’t all this other stuff that we wanted to include but had to cut. It was more of a selective process you’d find in any development process, where there were a lot of ideas but then we chose the best of those to include in the final game. The things that were cut either didn’t make sense in the storyline, would slow down the pace of the game or were otherwise unnecessary.
There is no plan for these things that were cut — because they weren’t essential to the game — to be revived as downloadable content,





stealth20k wrote:http://www.joystiq.com/2010/01/13/square-enix-cut-a-games-worth-of-content-from-final-fantasy-xii/
"This is all more impressive when you consider that Square Enix is expecting to need three DVDs to hold everything that's still in the Xbox 360 version of the game"




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