Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby XCronoX » Sun Mar 04, 2012 4:29 am

Lyner Barfless wrote:I'd re-load and go character specific. The true/conquest endings close out the character specific ones...so those can only pop up in a normal ending playthrough!


I already saved over my old save...I'll try to do the Makers ending then Neptunes and etc after that.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby Ghaleon » Sun Mar 04, 2012 4:36 am

Id prob to character specific last eince if i ever stop before finishing them ALL, ill regret not doing them least... Except ruling ending maybe.

Sorry for shit thping, phone texting is being an extra pain today for some reason and it doesnt want to cooperate with my attempts at relocating the cursor.

Moar questions.
1: how does one hoard more than 100sp after a battle? I imagine you can since the out of battle menu system shows 3 bars totaling 300 potential sp. it always goes down to 100 for me though even if i end a fight with 170ish

2: how does ap gain work exactly? I notice that if hou standby with full ap you get. Onus the next turn, but no where near double. Does standing by with 10 help, 20 more so, same? Basically i want to know the exact amount of ap stored after each turn so i can budget for using certain skills which cost more than a full bar.

3: i read it already but i forget. Does itsm sything more than once discount the cost of items in store?

Thanks again for all the help.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby Lyner Barfless » Sun Mar 04, 2012 4:38 am

Ghaleon wrote:Moar questions.
1: how does one hoard more than 100sp after a battle? I imagine you can since the out of battle menu system shows 3 bars totaling 300 potential sp. it always goes down to 100 for me though even if i end a fight with 170ish

2: how does ap gain work exactly? I notice that if hou standby with full ap you get. Onus the next turn, but no where near double. Does standing by with 10 help, 20 more so, same? Basically i want to know the exact amount of ap stored after each turn so i can budget for using certain skills which cost more than a full bar.

3: i read it already but i forget. Does itsm sything more than once discount the cost of items in store?

Thanks again for all the help.


1) Can't :( 100 is the max storage between battles.
2) Sometimes coupling changes the AP gain. Normally it's 2 per hit given/received and 10 on standby.
3) Nope, it just gets it in the store for sale!
Okay Detective Noire, whatever. We won't get anywhere with you leading this investigation.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby Ghaleon » Sun Mar 04, 2012 4:46 am

Thanks... But i meant ap not sp. like my nisa has like 65 ap per turn. But her angel heal costs something like 74. If i standby with a full actionbar, i can cast it the next turn, but only by a bit, not by nearly double.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby TreeofMana » Sun Mar 04, 2012 5:50 am

Edit
Last edited by TreeofMana on Mon Mar 05, 2012 11:50 am, edited 1 time in total.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby chibuki » Sun Mar 04, 2012 6:39 am

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The Lilac HDD suit that Nepgear wears isn't what we see on her image art. Is the black-purple suit can be found/bought somewhere in the game? Or is it only been made as a downloadable texture?

Minor questions about Lily Rank. I've noticed that everyone still level up despite of being in the reserve list or even if they're down in battle, but how about Lily Rank? Are everyone in the party affected by this, or do you have to put them on the battle formation (front or back)?

Once again, a question about storyline...
Spoiler:
When is the "point of no return" in the game if I want to get all the endings without playing NG+? I'll still play a NG+ for the DLCs that aren't released yet... but just to be safe, when should I make this important save file before the story branch out to the multiple endings? If I read correctly, someone suggested to make a save file at chapter 5 right after Nepnep joins.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby ajay154 » Sun Mar 04, 2012 7:07 am

chibuki wrote:The Lilac HDD suit that Nepgear wears isn't what we see on her image art. Is the black-purple suit can be found/bought somewhere in the game? Or is it only been made as a downloadable texture?

Minor questions about Lily Rank. I've noticed that everyone still level up despite of being in the reserve list or even if they're down in battle, but how about Lily Rank? Are everyone in the party affected by this, or do you have to put them on the battle formation (front or back)?

Once again, a question about storyline...
Spoiler:
When is the "point of no return" in the game if I want to get all the endings without playing NG+? I'll still play a NG+ for the DLCs that aren't released yet... but just to be safe, when should I make this important save file before the story branch out to the multiple endings? If I read correctly, someone suggested to make a save file at chapter 5 right after Nepnep joins.


Spoiler:
Nepgear gets the HDD suit later in the game.
for the lily rank, i think they level up from watching certain events (not really 100%sure) and while in battle, i think only the battle formation is affected
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby Shikan Raider » Sun Mar 04, 2012 7:17 am

@chibuki:

Spoiler:
Make a save in chapter 5, that's the first chapter where you have to do things for a specific ending.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby Xayners » Sun Mar 04, 2012 9:03 am

Question:
Spoiler:
I'm having a hard time defeating the Killachine the second time I encounter it. My party is level 26 but I still got my ass handed to me. What's the recommended level to defeat it?
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby rhemi » Sun Mar 04, 2012 9:33 am

Xayners wrote:Question:
Spoiler:
I'm having a hard time defeating the Killachine the second time I encounter it. My party is level 26 but I still got my ass handed to me. What's the recommended level to defeat it?


Spoiler:
I think my party was in their 30s when I fought the Killachine the second time. Its one of the few hard bosses in the game because it takes so little damage. Grinding is pretty easy in this game so if all else fails just grind more.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby XCronoX » Sun Mar 04, 2012 10:23 am

Which part of chapter 5 would be the best time for the save,
Spoiler:
before or after Neptune joins?
also could the true and ruler endings be obtained from the aforementioned save?

@chibuki - Nepgear and the other CPU Candidates get their upgraded suits as part of the story, so can't miss them.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby Shikan Raider » Sun Mar 04, 2012 10:26 am

@XCronoX:

Spoiler:
I would make one before the second fight against CFW Magic in chapter 5. That's where true and ruling ending splits from all the other endings. Both endings are obtainable with that save.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby XCronoX » Sun Mar 04, 2012 10:33 am

Ok thanks, is there a trophy for knocking out all the quests for every rank and/or all the coliseum ranks?
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby Shikan Raider » Sun Mar 04, 2012 10:35 am

XCronoX wrote:Ok thanks, is there a trophy for knocking out all the quests for every rank and/or all the coliseum ranks?


Spoiler:
Not for all, however there is a trophy for clearing a specific S-Rank fight.
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Re: Hyperdimension Neptunia Mk2 ~Let's All Help Each Other Out~

Postby XCronoX » Sun Mar 04, 2012 11:50 pm

Thanks again, it seems like it takes forever to raise lily ranks I only have Gust and 5pb to raise and that should lock me for the Makers Ending.
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