lordryo wrote:Yeah, they're way stronger than the dungeon's bosses.
That's an understatement.
lordryo wrote:Yeah, they're way stronger than the dungeon's bosses.







doomgazedrgn wrote:How to get into a lurker fight (the guaranteed way & using search doesn't really help):
1. Get to the hunting spot.
2. Kill all the hunting spot monsters.
3. Get to the dungeon level's boss and kill it. (If you want it to appear more quickly, destroy the gravity core if the dungeon is not anchored. Then it will appear within 20 seconds at most).
Within 1 to three minutes the lurker will appear. Watch the dark for it indicates which way it is. If you want to fight it, just walk towards the dark aura until it covers the entire screen. While the dark aura is either chasing you or you walking towards it, there are no random battles (in case the hunting spot's "enemy aura is no more" effect ceases).
How to beat a lurker:
ALL lurkers are 20-25 levels above that of the highest level monster in the dungeon you are at. Example: Yoma King Castle, L4: Monster Rm's monsters max level is 9, so the lurker there is Lv 29 or 34, therefore, to beat it you need to be at least Lv 40 or so.
The game recommends you to start with Kanata, but if you want to get lurker only spoils and exp early on, go Rizelea's way first. Her meteorite synth makes it far more easy to beat these monsters early on. Synth EXPerience star and DROP star meteorites and fill your first meteorite ring with them (this will give you the regenerate hp effect), if you can also make the second meteorite ring, use only another one of those to get Kouhoutek which recovers the image gauge each turn. This first setup will make it so you will get the most exp and drops from enemy, boss or lurker battles. You have to get the Sakura, Alchemy, Moe Blob and Sushi managraphics to make the next step more easy.
When you see the Stardust Station dungeon drift in, anchor it right away, because in its 47 level monster floor you can fight the Astral dragon boss which when beaten will always give you a Divine Perfume which is the rare ingredient for the dark matter meteorite (which requires the sakura, alchemy, moe blob and sushi mana and is the third best ATK enhancing one). When you have synthed 5 of those, give them all to Lucius and see him make mincemeat of all lurkers below Lv 60. If you want even more chances, synth the Gaea Star ones and chuck them all onto Rizelea (have her fitted with Escape, Cure Space and Item skills) and have her always go first (this way she can survive and escape or heal all if needed).
This setup had me killing (and levelling up) lurkers like crazy and getting even more synth materials for cooler weapons and armor. I did this in my first playthrough and by the endgame, Rizelea had almost 80,000 HP, Lucius almost 45,000 ATK and with those two going first, almost nobody survived the onslaught.


lordryo wrote:The damn Lurkers are harder than the final boss! What's up with that, and you don't even get to pick when you fight them?! It's like you have to play with the escape skill equipped at all times!


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