Why hasn't NISA published an Xbox 360 title yet?

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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby kino1337 » Fri Feb 12, 2010 10:53 am

I honestly hope they stay with sony and nintendo...i just don't like 360's mostly for their well known fault of red rings of death that happen after warranty expires...i think the reason 360 is doing well is because people that trusted 360 (like a few of my friends) is that they had to purchase a whole new one or pay for repairs and were unable to convert to a ps3 because of all the excessive spending that would have gone to waste...games,internet service cards, and various accessories.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby Tiredman » Fri Feb 12, 2010 9:00 pm

Eh, saying that is just like me saying I don't like PS3 because of sony's excuse of trying to sell us a blueray player before it was even decided that blueray would be the next gen disc format. They upped the price of the ps3 to out of bounds territory for a good one, then took away all the perks they got us used to on the ps2. Also, most of the warranties are just now ending on the earliest xbox's, so until now, nobody had to pay a red cent to get their xbox's "fixed" (yeah, I know microsoft dropped the ball on this part to). All it did was cost the owner time of not playing. I have a lot of gripes with the xbox, but when it all comes down to it, when I wanted a next gen system, the xbox had 4+ times the number of rpg's on it, and it was not out of my pay range, and I got it when it was $300 for the, hmm, think 30 something odd gig one. My gripes are that you can't realistically stand it on its side, even though its touted that you can......the disc tray is faulty so that if you slightly bump the xbox while a disc is spinning, there is a chance the disc will try to leave the tray, and will warp the outter edge of your games, making them unplayable.....and lastly is Microsoft having the audacity to charge almost $100 for a wireless adapter. Thankfully I didn't need one, but still, that is a low blow. But all of these are minor to me from what the PS3 did. Plus, I just plain don't like sony nowadays.

So yeah, we can all have our own gripes with each machine. I have not experienced the red ring of death personally, but I am nuts with my machines, I take care of them, soon as the xbox shows any sign of heating up, I let it rest for 20 minutes. Same way with my ps2, and all my consoles before them. Probably the reason that all but 2 consoles I have bought in my life are still with me and functioning, from the slim nintendo, super nintendo, saturn, dreamcast, and on up. The only ones that didn't survive was my first ps2, the bulky one, which succumbed to over use, and my sega genesis/sega cd combo, but I blame 2 cousins of mine when I was younger, who snuck in my room when I was visiting them, and dropped it when they were taking it downstairs.

Anyway, here is how I look at it....

If these titles are so niche, and have such a small fan base, then why in the world would you release it only on the PS3 when it is known as the most expensive console to develop for, and not also make a version for the xbox, which is known to be a lot easier, and cheaper, due to it using normal computer tech. Why cater to 100,000 people when you can cater to 200,000? (numbers are of course made up)
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby kino1337 » Tue Feb 16, 2010 9:17 am

for info about failure rate...
http://www.gamespot.com/news/6216691.ht ... lt;title;1

i could tell you about many of my friends getting screwed for repairs but here's others online
for info about people getting screwed for repairs
http://www.gamespot.com/news/6158147.html

the numbers don't lie
and reliability is a major factor when deciding to publish
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby noexcusepunk » Tue Feb 16, 2010 9:45 am

kino1337 wrote:the numbers don't lie
and reliability is a major factor when deciding to publish

Fortunately, SquareTrade found that Xbox 360 quality has improved dramatically since the third quarter of 2008, shortly before the 65nm CPU/GPU "Jasper" model was introduced. Since then, first-year failure rates have plummeted to below the 4 percent the company projected. Looking at 500 units purchased in 2009, SquareTrade found that less than 1 percent had suffered the Red Ring of Death.

Your right, they don't.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby Eelcire » Wed Feb 17, 2010 2:51 am

kino1337 wrote:I honestly hope they stay with sony and nintendo...i just don't like 360's mostly for their well known fault of red rings of death that happen after warranty expires...i think the reason 360 is doing well is because people that trusted 360 (like a few of my friends) is that they had to purchase a whole new one or pay for repairs and were unable to convert to a ps3 because of all the excessive spending that would have gone to waste...games,internet service cards, and various accessories.


Why would you want to deprive gamers of a chance to play games due to a personal bias? I can understand you having the decision not to support the Xbox brand based on your own experiences, but why extend that to other people? Seems rather self-centered and a selfish approach to gaming.

In any case, the latest financials also reported that NIS is planning another Disgaea, but only for PS3; and that the company is focusing on the PlayStation platform for the time being. What has been overall impression of sales of NIS titles on other platforms? Wii had Phantom Brave: We Meet Again - did that sell well? Or what about Disgaea DS on the Nintendo DS (I bought a copy myself). PSP support seems not too bad either and of course there is the PS3. The only major platform out there not supported by NIS is the Xbox 360, and there is quite a large market out there of Xbox 360 users.

Is NISA able to port games themselves or does NISA focus on localizations? I can understand that the studios are smaller and that the titles are niche market, but at the same time every indication is out there that Microsoft usually is pretty good about developer support and having an easy platform to work with.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby broman » Sun Feb 21, 2010 10:19 am

They're doing terrible enough on the PS3, if they start supporting the 360 (long dead in Japan) they're gonna fail. NIS needs to stick to handheld from here on out
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby shymel94 » Sun Feb 21, 2010 10:32 am

If you're referring to the 97.5% profit drop, that's profit in a time when they had no big titles coming out. While I have both a DS and PSP, sticking to portables will limit what they can make. I myself don't have an Xbox 360, those users who do shouldn't always be left out. If the Xbox wants to survive in Japan, niche in general would be the way to go.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby Elysion Zero » Sun Feb 21, 2010 8:06 pm

Handhelds are so-so. Large markets, but the quality of the games is lower than on the consoles. However, considering the PS3 has yet to step up as the rightful heir to the console kingship, it probably would be better to stick to portable games. Or PS2 games, since the PS2 is still alive and kicking.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby lopez » Mon Feb 22, 2010 9:16 am

I think the handhelds are the perfect market for NIS if they keep up their mediocre nichedom....

low production costs + NIS game graphic quality is within handheld's capacity = more profit in their pockets

NIS moves to handhelds = EPIC FTW!!!! :o

Besides.... NIS's resources are stretched so thin that moving to the 360 would be like developer suicide... especially when the 360 market is :x niche unfriendly territory :x
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby Eelcire » Tue Feb 23, 2010 2:18 am

lopez wrote:...when the 360 market is :x niche unfriendly territory :x


Because the Xbox 360 is all FPSs, right? Or did you forget the rather large presence of SHMUPS and visual novel games, two other rather niche genres. Developing for any HD console is a larger drain on resources, though with the visual fidelity of Disgaea 3 I kind of wonder where those resources went.

No matter the case, NIS had posted their earnings, the president has stepped down and it looks like some internal restructuring is taking place. If NIS focuses solely on the Japanese market then I can understand the lack of Xbox 360 support (though I may be disappointed), but to grow sales they will have to look to the rest of the market outside of Japan, and in that case the Xbox 360 has a rather large and healthy untapped market.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby zatrox » Tue Feb 23, 2010 3:36 am

Eelcire wrote:
lopez wrote:...when the 360 market is :x niche unfriendly territory :x


Because the Xbox 360 is all FPSs, right? Or did you forget the rather large presence of SHMUPS and visual novel games, two other rather niche genres. Developing for any HD console is a larger drain on resources, though with the visual fidelity of Disgaea 3 I kind of wonder where those resources went.

No matter the case, NIS had posted their earnings, the president has stepped down and it looks like some internal restructuring is taking place. If NIS focuses solely on the Japanese market then I can understand the lack of Xbox 360 support (though I may be disappointed), but to grow sales they will have to look to the rest of the market outside of Japan, and in that case the Xbox 360 has a rather large and healthy untapped market.

Uhh actually, most of the 360 owners I know don't like RPGs because they're not "cool". X360 market is mostly based on shooters, and I doubt anyone can deny that. That's why niche companies don't bother porting on the 360 and make things PS3 exclusives, their games just don't sell on 360.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby noexcusepunk » Tue Feb 23, 2010 7:48 am

zatrox wrote:Uhh actually, most of the 360 owners I know don't like RPGs because they're not "cool". X360 market is mostly based on shooters, and I doubt anyone can deny that. That's why niche companies don't bother porting on the 360 and make things PS3 exclusives, their games just don't sell on 360.

Except that in the first 3 years of both next gen consoles life jRPG's have been coming pretty regularly to the Xbox360 and not to the PS3. That is, until only recently. And unfortunately for your example, the PS3 has just as many FPS as does the 360, so It's a moot point. The only reason the 360 is famous for said FPS is strictly due to it's burgeoning FPS multiplayer, which really is strictly due to it's far superior online support. The PSN just can't handle it, due to it being "free." Which roughly translates into another drain on Sony's resources.
"Didn't sell well" is also a moot point as in previous posts on this board have shone that the "niche" is in proportion with each other in terms of percentage.
Just take a look at Lost Odyssey, which is an Xbox 360 Exclusive:
Sales after it's first month, which were around 203k in America, and less than 100k in Japan.
Total sales to this day which are around 830k worldwide.

In essence, the above statement holds true to NISA. If they want to expand their localization, the 360 is just as viable as a platform as the ps3, if not more so due to it's higher user base.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby bloodyaftertaste » Tue Feb 23, 2010 7:59 am

Even if the 360 does well here, even for jrpgs, doesn't change the fact that it's not as popular in Japan as it is here. The games are first made for the Japanese audience and then get translated for here. If they won't sell well in Japan because it's less popular there then it won't first be made for the 360 in Japan. Therefore there is nothing to translate for the 360 American audience.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby noexcusepunk » Tue Feb 23, 2010 8:01 am

And yet they don't HAVE to make it for the 360 in Japan. Releasing on certain platforms in certain areas of the world has been a successful tactic for Nintendo and Sega in the past, it's very amusing to see Sony and Microsoft struggle with the idea.
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Re: Why hasn't NISA published an Xbox 360 title yet?

Postby bloodyaftertaste » Tue Feb 23, 2010 8:04 am

But then NISA would have to make a port of the game for the 360, not just a translated version. Of course I don't know how hard or easy that is, but that's more that NISA has to do and maybe they don't have the resources for that. Again I don't work for NISA so I have no idea if they do or not.
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